Closed Alpha preview and less than 48 hours to go!
What an amazing ride it has been! With over 1000% of our original goal reached we are so excited to see what sort of grand finale might be in store!
This is your last chance to pledge and receive some of our Kickstarter-exclusive backer rewards!
--> https://www.kickstarter.com/projects/cinetek/chainmonsters/ <--
Closed Alpha Preview
Shortly after Kickstarter we are turning off the demo and transition into our Closed Alpha - only available to backers(!) - from there on game content, levels and mechanics will be added continuously including YOUR feedback and suggestions!
Here is a little preview of what is about to come!
Group up with your friends and venture into the depth of the darkest dungeons to find treasures and defeat epic bosses!
These dungeons will be procedurally generated to allow for a different and randomized experience every time you do a run through - so be prepared to do some heavy testing of our algorithms soon!
N-Corp training facility
Everyone starts their career inside the N-Corp training facility where you are equipped with the necessary technology, knowledge and skills to be prepared for your journey.
Pre-Season Pass and exclusive rewards/cosmetics
Everyone who plays during Closed Alpha and therefore helps us test the game receives 25+ exclusive rewards only obtainable during Alpha. These are for example cosmetics for your character and/or Chainmons, taunts/animations in battle and special emojis among other rewards. All of those can be traded with other players anytime - similar to the Kickstarter rewards.
New Stretch Goal
As requested by many, we have revealed our final stretch goal for this campaign - Animated Cutscenes
In addition to the scripted sequences during the story, quests and dialogues we are adding animated Cutscenes to key events during the story.
We will enable late-pledges through BackerKit and alternative payments after the campaign is over so even if we do not reach all stretch goals now, future pledges will continue to count towards these goals!
Game Server Upgrades
Based on the data of 1.500 Demo testers during this campaign alone we have already started migrating our technology to a new system that will allow us to scale our game servers into the millions if necessary while reducing delays for all players no matter where they are geographically located!
Player outside of Europe will benefit the most from this change.
New Team Members
Due to the overwhelming success we are extending our team with new artists and an additional programmer!
Livestream/Q&A on Thursday!
Join Max on Thursday 19th of November in the remaining 2 hours before the end of the campaign (5pm CET / 8am PST) for another Q&A just before the very end!