SERVICES
I founded and scaled Chainmonsters from prototype to acquisition — 250K players, $1.2M raised, 15-person team. Now I bring that experience to other teams.
External CTO / Technical Leadership
I embed with your team to own technical direction, architecture decisions, and delivery. Not just advice — hands-on leadership that ships.
Recent: Titans of War (12-month engagement, server-authoritative card game infrastructure)
Backend Architecture & Infrastructure
Scalable multiplayer backends built on proven technology: Microsoft Orleans, Akka.NET, Azure, PlayFab. Server-authoritative by default. Designed for cost efficiency at scale.
Recent: $0.045 per CCU/month on Titans of War
Game Design & Production
From economy modeling to player journey design. I use Machinations.io for predictive simulations — validate systems mathematically before they hit production.
Recent: TapMonsters and PixiuTap (1.4M+ combined players)
Creator & Streamer Events
Custom game modes, viral challenges, and large-scale public events — built to survive when 50,000 viewers show up at once. Minecraft, Counter-Strike, Hytale, and beyond.
Recent: Stress-tested 15,000 concurrent players on distributed Minecraft infrastructure with global leaderboards and DDoS protection.
Consulting & Advisory
Blockchain integration, AI/ML applications, multiplayer architecture, team scaling — if you're stuck or need a second opinion, I can help.
Background: Building in blockchain since 2015. Shipped across mobile, PC, and web.
LET'S BUILD
SOMETHING
GREAT
Ready to discuss your next project?