Viral Event Infrastructure Custom event infrastructure for streamers and creators. Built to handle viral load spikes, global competition, and real-time leaderboards — without the technical disasters.
Titans of War — Server-Authoritative Card Game Backend Server-authoritative card game backend built with Microsoft Orleans. 4,000 concurrent matches per container at $0.045/CCU.
Chainmonsters — Blockchain MMO from Founder to Acquisition Blockchain MMO from dorm room to acquisition. 250K players, $1.2M raised, 1.5M NFTs minted — one of the first Unity games on Ethereum.
Mogaland — Smart Contract Infrastructure for Fintech Meets Web3 Smart contract infrastructure for a gamified fintech education platform. ERC20 token, vesting, and staking with banking-grade UX — gasless reward queries, real-time projections.
PixiuWorld — Restructuring a Social Casino from the Ground Up External CTO engagement: restructured a social casino from client-authoritative to fully server-authoritative architecture over 3 years.
PixiuTap — Telegram Marketing Funnel for Social Casino Launch Telegram Mini App as a marketing funnel. 1M+ players in 8 weeks. Cross-game infrastructure coordination between two studios.
TapMonsters — Telegram Idle Game in the Chainmonsters Universe Telegram idle game designed in 3-4 weeks. 400K players, 30K DAU at peak. Machinations.io-driven economy design.
ML Experiments: Autonomous Game Agents Autonomous game agents trained through reinforcement learning. 500K generations, emergent combat strategies, curriculum-based training.
Netherstorm — Decentralized Game Distribution Platform Decentralized game distribution platform built at ConsenSys Tachyon Accelerator. 80% of business logic on Ethereum smart contracts.